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PILOE Octopus
IIM Digital School

Giving autistic children a voice through playful, sensory communication

A comforting, connected toy that helps autistic children express emotions without words.
Type of project
Connected Object Prototype,
Concept Project
Role
Product Designer
Timeline
2023
Team
5 Designers
Skills
Research, UX/UI Design,
Prototype
Overview

Helping children express what they can’t always say

PILOE is a connected object designed to help autistic children express emotions in a simple, non-verbal way, while supporting parents in understanding their child’s needs.

Children with ASD may struggle to express emotions verbally, and parents often lack clear, structured signals to understand what their child is experiencing.

We designed a soft octopus-shaped object, where each tentacle represents an emotion. Through touch and light feedback, children can express how they feel in a natural and sensory way. Two functional prototypes were built and iterated on, improving ergonomics, stability, and reliability.

I contributed to research, ideation, interaction design, and prototyping. The project was presented to a jury, received very positive feedback, and is currently showcased during school open days as an example of meaningful product and connected object design.

Prototype versions of our connected objects
Context

A meaningful project: designing for inclusion

During my first year in the Master’s program in Interactivity and UX Design at IIM Digital School, we were challenged to imagine an innovative solution that could make a real difference in the life of a person with a disability.

Touched by the daily challenges faced by children with Autism Spectrum Disorder (ASD) and their families, my team and I decided to focus our project on emotional communication, creating a tool that could help children aged 6 to 10 express and share their emotions more easily.

Research

Listening to those who live it every day

Stakeholder map to understand who is in involved in the child's care

To better understand the challenges, we decided to speak directly with those who face them daily:

4 moms of autistic children, who shared their struggles, fears, and daily life.

The president of an association and former school assistant, who offered insight into the school environment and her personal experience dealing with a child with ASD.

Two nurses from an Autism Resource Center, who explained the current medical and therapeutic approaches.

What we learned about the daily life of children with ASD from their caregivers :

Every child is different, and that’s what makes it complex

ASD is a spectrum, and no single approach works for everyone.Some children are non-verbal for years, making communication especially difficult during moments of distress. Others have specific interests they obsess over.

→ For parents, this means constantly adapting, learning, and sometimes feeling powerless.

Children with ASD often isolate themselves in their own world

Because of prejudice and lack of awareness, some children are labeled as “not normal”, “weird” or “too different”.

They face isolation at school, struggle to make friends, and are hurt by comments from peers or even adults around them.

Sometimes, they also tend to isolate themselves in “their own world” or virtual worlds like video games.

Caregivers build their own systems to create stability

To bring structure and comfort, many families design their own systems, from visual signals to express emotions, to routines for daily activities like homework, baths, or outings

These routines become a way to keep life predictable and safe for their children.

Children with ASD need a lot of medical support to deal with their special needs

They ofter rely on regular support from associations or public organizations to receive psychological, educational, or medical care for their child : Pediatricians, speech therapists, AESH (special needs assistants), child psychiatrists,…

Empathy map based on caregivers testimonials/interviews
Problem

A need for connection

Children with autism often struggle to recognize, express, and communicate their emotions, which can increase their stress levels and affect their daily lives and social integration (school, community, social interactions).

This challenge also creates a heavy mental load for caregivers, who often lack clear tools to understand and support their children effectively. Existing solutions are often too generic or fragmented, making it difficult to meet the diverse needs of autistic children and their families.

Ideation

Turning empathy into ideas

After listening to parents, specialists, and children’s experiences, one thing became clear: what they needed wasn’t just another digital tool, it was emotional support, comfort, and connection.

Our research highlighted two essential aspects: children needed a simple, non-verbal way to express their emotions, while caregivers needed clarity and understanding to support them better.

We wanted to bridge that gap, to create something that could speak both languages: the emotional world of the child and the rational, caring perspective of the parent.

That’s how we began imagining a solution that could be playful for children, helpful for parents, and above all, comforting for both.

A cute object that becomes a companion for children and parents

Building on our insights, we aimed to design a solution that could:

  • Help children express emotions simply and playfully, wherever they are, even when words don’t come easily.
  • Provide sensory comfort through soft textures and soothing lights, creating a safe and friendly presence.
  • Give caregivers clear, centralized emotional data to better understand the context behind every emotion and adapt to their child’s needs.
  • Encourage autonomy, allowing children aged 6–10 to use it independently with minimal adult guidance.

We brainstormed different forms and interactions before falling in love with the idea of an octopus-shaped companion : a soft, tactile object where each tentacle represents a different emotion, offering both emotional expression and sensory comfort.

Solution

Bringing the idea to life

Once our concept started to take shape, it was time to make it real. We wanted to give life to the octopus, to turn a simple idea into something children could hold, touch, and trust. This is how PILOE was born: a connected emotional companion made of two key elements : a sensory toy and a smart system that connects emotions with data.

A tactile and emotional experience

We designed PILOE as a soft octopus toy:

  • Each tentacle represents an emotion, helping children express how they feel through touch rather than words.

  • Integrated sensors detect interactions, transforming gestures into meaningful data.
  • The LED eyes change their expression based on the selected emotion, giving instant visual feedback.

  • A translucent 3D-printed head softly diffuses calming light, turning emotional expression into a soothing ritual.

Through this, our goal was to create a comforting, playful object : one that feels more like a friend than a device.

First version of our prototype
Iteration

Learning through iteration

After the first round of prototype testing, we identified key areas for improvement:

  • Ergonomics: The internal wiring was too fragile, sometimes causing false contacts. We needed a cleaner and safer setup.
  • Aesthetics: The design needed to look friendlier and more stable to encourage interaction and ensure safety.
  • Feedback system: We wanted the LED eyes to synchronize with the tentacles, making emotional responses clearer and more intuitive.

A stronger, smarter, and more comforting companion

With these learnings, we developed a second version of PILOE:

  • A reinforced structure with a wider, more stable head.
  • Improved tentacles with cleaner stitching and durable materials.
  • Optimized wiring with a dedicated motherboard for reliability.
  • Enhanced LED animations and updated emotion icons for clearer visual communication.

These iterations made PILOE more than a prototype,  it became a truly interactive bridge between children and their caregivers, blending emotional design, playfulness, and empathy into one meaningful object.

Second version of our prototype after improvement
Areas of improvement

What comes after the prototype

By the end of the project, we had built not just one, but two functional versions of PILOE. Each prototype represented a step forward, more stable, more expressive, and more aligned with the needs we uncovered during our research.

Both versions of our prototypes side by side

Although the project ended before full deployment, we identified several next steps that could have driven the solution even further :

  • Testing PILOE directly with children, observing real interactions and collecting behavioral feedback.
  • Reconnecting with caregivers and professionals we interviewed to validate assumptions and refine the solution with their lived expertise.
  • Conducting structured usability sessions to evaluate ergonomics, emotional comprehension, and engagement over time.

These steps would have allowed us to measure impact, uncover new insights, and continue shaping PILOE into a reliable daily companion.

Several areas of the prototype could also be improved or refined:

  • Exploring alternative materials
  • We could have prototyped softer, plush-like versions, making the toy even more comforting and safer for children with sensory sensitivities.
  • Consulting specialists more deeply
  • Autism therapists, occupational therapists, and child psychologists could have guided us toward the right textures, the ideal size, and the safest interaction patterns.
  • Pushing interaction fidelity
  • Improving the responsiveness of sensors, enhancing haptic feedback, and refining visual cues would create a more intuitive emotional expression experience.

→ These improvements would have strengthened PILOE’s relevance, comfort, and emotional resonance.

Learnings

What I learned along the way

From research

  • I learned how essential it is to listen without assumptions and to approach sensitive topics with empathy and humility.
  • I understood how fragmented and emotionally heavy daily life can be for caregivers, and how design must adapt to the realities of each family.
  • Most importantly, I learned that no two experiences of autism are alike, and that designing for the spectrum means designing for flexibility, personalization, and care.

From execution

  • Building a physical product pushed me to understand the challenges of ergonomics, materials, and manufacturing constraints.
  • Iteration showed me the importance of simple interactions, especially when designing for children and non-verbal communication.
  • I learned to balance ambition with feasibility : ensuring each design choice served a real purpose rather than adding unnecessary complexity.
NEXT STEPS

Turning emotion into insights: designing the connected app

With a stable and functional prototype, we explored the second part of the product: a companion app for caregivers.

Where the physical toy helps children express, the app helps caregivers understand.

Our objective was to create a digital extension that translated tactile interactions into meaningful emotional insights.

The role of the app

Connected to the toy, the app would allow caregivers to:

  • Collect and centralize emotional data over days, weeks, and months.
  • Document context around emotional events to understand triggers and patterns.
  • Track everyday life with tools such as a calendar for medical appointments or school meetings.
  • Access a trusted resource hub offering tips, methods, and reliable information about ASD.

This approach created a holistic ecosystem:

  • Physical comfort for the child
  • Emotional clarity for the caregiver
Together, they formed a more complete and supportive way to navigate emotional communication within families affected by autism.
Project
A support tool for caregivers of autistic children
Designing a complementary experience for parents, one that transforms children’s emotional expressions into meaningful insights caregivers can rely on.
See case study
EXTENDING THE EXPERIENCE

A project that continues to inspire

Today, the project continues to live on: it is showcased during the school’s open house events , illustrating to future students that UX design extends far beyond screens.

It demonstrates how thoughtful design can merge physical interactions, connected technologies, and user-centered thinking to create solutions that truly make a difference.

Exploring new possibilities: A game to help children recognize emotions

As our work on PILOE progressed, we also wanted to explore how the connected object could inspire new emotional-learning experiences beyond the home environment.

During a hackathon organized for the Alt Ctrl GDC, we prototyped a small educational game designed to help children identify emotions through everyday situations.

The concept was simple, playful, and aligned with our mission:

children were presented with short, familiar scenarios : going to school, losing a toy, meeting a new friend, and had to choose the emotion that matched the situation. The game aimed to reinforce emotional recognition through repetition, storytelling, and positive reinforcement.

vIDeo
Watch our gameplay video
An interactive game using our connected object as a controller to learn how to use it in daily life
See video
Testing our game and controllers
Created a poster to promote our game
Our set up to play the game
Our team ❤️
PILOE App
Mobile App — 2023

A support tool for caregivers of autistic children

An app helping parents understand, track, and support their child’s daily needs.
Altelis Tools
Web App — 2024

Centralizing information to manage better

A centralized hub of up-to-date information to help collaborators work on things that really matter without wasting time.